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This page is a candidate for deletion.
Reason: "There is another more up-to-date page overshadowing this: Weapons."

Weapons are attached to turrets and are fired when the player presses the 'Fire' button. They can be made of different material.

Characteristics[edit | edit source]

Types[edit | edit source]

There are 3 different weapon types:

Appearance[edit | edit source]

The visual appearance of weapons is randomly generated. Each weapon has its own look, as well as its own sound when fired.

Strength[edit | edit source]

As with blocks, weapons consist of different materials, and the material strength factor applies to them. How it applies to the specific weapon depends on its type.

Acquisition[edit | edit source]

Weapons can not be attached manually to turrets yet. However, it is planned that weapons can be combined with turret templates in the future, forming new turret plans.