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Water Collector (9,750,000 Cr)

  • Produces: Water
  • Requires: Nothing

Part of Biotope supply chain.


Brewery, Cattle Ranch, Chemicals Factory, Cocoa Farm, Corn Farm, Distillery, Fish Farm, Fruit Farm, Fungus Farm, Medical Supplies Factory, Paint Manufacturer, Paper Factory, Plant Farm, Potato Farm, Rice Farm, Sheep Ranch, Spices Farm, Tea Farm, Vegetable Farm, Wheat Farm, Wood Farm

It works similar to an ice mine which effectively renders ice mines obsolete and a waste of potential mines.

Note: as of 2.0 (deprecation of cargo fighter), water collector cannot effectively supply other factory without support of additional cargo ship. This is true in most of case due to the fixed cargo transportation limits: 25 cargo size limit every 6 sec, and small water collector can produce 60 cargo space worth water every 6 sec. The only exception to make water collector to work at its full efficiency without additional cargo ship is to own both water collector and the water consuming factory, and dock both factory together (which allow unlimited direct cargo transportation).

Production[ | ]

This station produces the following resources per cycle:

Name Quantity Volume Avg. Price Illegal? Dangerous?
Water 75 1 20 No No

Profitability[ | ]

This station's profitability is an average of 1500 credits per cycle.