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Revision as of 13:30, 3 February 2017
This is a quick overview about all current and previous versions of the game.
Current Version
Avorion Version 0.10.2 |
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"In this patch we focused mainly on fixes and server stability, not on new features. You can expect new features further down the road." Server "Our public test server helped us gain some valuable insight into several server issues and we're confident that we fixed the worst of those."
Balancing "Integrity fields now work more the way they were intended to in the first place. And we made some QoL improvements, hyperspace blockers have a range of 20km now and you won't get shot down in your start sector when just starting out."
Scripting API
Misc
Bugfixes "Thanks to everybody for taking the time for reporting those issues, you guys are awesome!"
Known issues "We know about these issues and we're working hard on fixing them, but they simply didn't make it into this patch."
Planned Features "Apart from fixing the above issues, we've got several other features planned for the immediate future, to give you an outlook on what's going to come next."
For the not-so-immediate future we have our next big update planned: The Alliances update! This will, in addition to groups, allow players to form an alliance, that counts as its own faction and that has its own resources and ships. Alliances will basically be what guilds or clans are in other games. We're also planning to host official servers for you to play on, so you can look forward to that as well! |
Previous Versions
Avorion Version 0.10.1 |
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"Let's do a quick patch before release." Features
Bugfixes "A few bug fixes. User bug reports are marked with [UBR]."
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Avorion Version 0.10 |
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Gameplay "Turret rotation can be locked and we added faction wars in addition to several quality of life improvements such as easy camera adjusting when changing between ships. Factions will also start wars against each other and players can choose a side."
"These took quite a while to get right, since they previously were hilariously overpowered. They still are against fighters, and we're currently working on a solution to that, too."
Graphics "We made a few changes to the renderer, which allow us to add more cool effects such as more volumetric fog and screen space reflections. Enjoy!"
Tutorial "Several QOL improvements to the tutorial, more error resistance and some explanations about less obvious, but important mechanics in Avorion."
UI "Mainly adding more clarity to why certain situations happen the way they do."
Balancing "A few adjustments to make batteries and some other things more viable, and AI shields and damage up (depending on difficulty). Background: AI ships deal a lot less damage to players. This is mainly since the player is usually up against multiple, equally armed ships, and usually spent a lot of time creating and refining his ship, and we want to avoid frustration. But right now combat isn't really a challenge, so we upped the damage dealt to players. Please tell us your feedback of the new perceived difficulty, this is important to us. Thanks!"
Performance "As usual several performance updates, this time mainly to rendering and shot collision updates. We had some problems when big fire fights were happening away from the origin of a sector, but those are resolved now!"
Server Hosting "We added a separate Steam tool for hosting dedicated servers and made hosting more clear (it's an explicit button instead of a small confusing "public" check box)."
Scripting API
Misc "German localization is in! We're currently looking into how to do localization for other languages we don't speak. The problem is that Avorion is still constantly evolving and texts are always rewritten and have to be constantly updated."
Bugfixes "As usual, some bug fixes. But this time we've decided that we'd like to highlight player bug reports to thank those players for taking their time to report errors and help us improve Avorion. User bug reports will be marked with [UBR]."
"Thanks to everybody who took the time to report these issues, you guys are great!" |
Avorion Version 0.9.7 |
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Features "Mainly, we reworked the way crews work. We've added specialists which can level, there's no longer a hard cap on crew sizes, and instead your crew has a morale."
UI "We're paving the ways for internationalization. While we don't have any useable translations yet, we're now able to translate the game."
Story
Balancing "We went a little overboard with the nerf to salvaging laser prices, they have been adjusted to be more normal now."
Performance "This one is a pretty big internal upgrade to the way the engine calculates ambient occlusion. You'll be happy to hear that there will be a lot less block ghosting and CPU load, especially on weaker machines."
System
Bugfixes "Thanks to everybody who reported all these!"
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Avorion Version 0.9.6 |
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"A few bug fixes, quality of life improvements and a new block type: Hyperspace Core."
Features "In order to make your life easier once you've reached the center, we've added Hyperspace Core blocks, which, when built with Avorion, will allow you to jump over rifts. We also added a lot more clarity for the Operation Exodus mission."
System
Balancing "There is a specific tactic we want you to use against the Mobile Energy Lab, which is why we're cranking up its firepower. A lot."
Bugfixes
Known Issues Deleting stone blocks from a claimed asteroid and then pressing Ctrl-Z or Ctrl-Y doesn't restore money correctly The same goes for repairing claimed asteroids |
Avorion Version 0.9.5 |
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"Lots of bugfixes, one of those was very important as it lead to strange behaviours with script restoration, resulting in broken saves and broken stations, ships, everything all over the place. We also toned down the resources you gain from salvaging normal blocks, such as hull blocks. Salvaging more technical or advanced blocks still yields the original value of the block (assuming your salvaging laser's efficiency is 100%)."
UI "We added a new, more situational hint system, which will display messages with highlighted objects for better clarity. These hints can be disabled one by one when they're shown."
Balancing
Bugfixes
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Avorion Version 0.9.4 |
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"We've enabled co-op building! You can now grant a player permission to build your ship together with you, and we added a new 'Build' interaction for all ships."
Gameplay
System
Performance
Bugfixes
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Avorion Version 0.9.3 |
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"In this update we've got salvaging lasers for wreckages, better pickup behaviours and the first balancing adjustments. Also massive performance improvements!"
Gameplay "Gameplay-wise you can look forward to salvaging lasers, so you can finally recycle your latest ship after you successfully smashed it into an asteroid. You'll also be able to build turrets on slopes now, and we added story hints from friendly NPCs for you, in case you get stuck. Last but not least: The cargo pickup behaviour for stolen cargo can be set in the cargo tab."
Balancing "Since the game is not getting more difficult as quickly as we'd like it when you approach the center, we've adjusted the size scaling of enemy ships. AI ships scale more linearly towards the barrier, and are slightly weaker in the beginning. Shields of enemies have been tuned down, since they would usually just lead to less exciting, drawn out long fights."
UI
Graphics
Performance "We finally got around to implementing a major performance boost in the collision libraries, leading to massive speed-ups at all ends. Enjoy!"
Modding API
Bugfixes "Lots of bugfixes, but most importantly, we realized that AI ships were only ever using 2 of their turrets. This issue is now resolved, so beware the next time you fly into combat (against stronger enemies)! All enemies and bosses will be as hard to beat as they were intended to be!"
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Avorion Version 0.9.2 |
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Gameplay
UI
System
Modding API
Bugfixes
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Avorion Version 0.8.5 Hotfix |
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Fixes
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Avorion Version 0.8.5 |
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Visuals
Gameplay
Balance Adjustments
UI
Misc
Bugfixes
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Avorion Version 0.8.4 |
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Visuals
Gameplay
UI
Bugfixes
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Avorion Version 0.8.3 |
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Visuals
Gameplay
UI
Server
Client
Bugfixes
Misc
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Avorion Version 0.8.2 |
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Controls
Visuals
Gameplay
UI
Server
Client
Bugfixes
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Avorion Version 0.8.1 |
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Linux Demo release
Features and Improvements:
Bugfixes and Adjustments:
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Avorion Version 0.7.1 |
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Bug Fixes:
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Avorion Version 0.7 |
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Main New Features:
Reworked Building Mode:
Server:
Graphics:
Gameplay:
Balancing Adjustments:
Misc:
Bug Fixes:
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Avorion Version 0.6 |
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Changelog
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Avorion v0.5 Demo |
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Features:
Fixes:
Changes:
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Avorion v0.4 Demo |
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Features:
Fixes:
Changes:
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Avorion v0.3 Demo |
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Features:
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Avorion v0.2 Demo |
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Features:
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Avorion v0.1 Demo |
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Features:
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