Potato Farm

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General Overview[edit | edit source]

This Farm grows Potatoes, which are used in a certain type of Carbon Extractor.

Station Manufacturing Process[edit | edit source]

The following stations requires this product during the manufacturing process:
Carbon Extractor

Construction[edit | edit source]

Cost to produce: 2,730,000 credits.

Production[edit | edit source]

This factory produces the following resources per cycle:

Name Quantity Volume Avg. Price Illegal? Dangerous?
Potato 35 1 24 No No

Production Materials[edit | edit source]

This factory requires the following resources to complete a cycle:

Name Quantity Volume Avg. Price Illegal? Dangerous? Sold By
Energy Cell 6 0,5 50 No No Solar Power Plant
Water 30 1 20 No No Ice Mine, Water Collector

Garbage[edit | edit source]

The following ressources are a byproduct of the manufacturing process and therefore not included in the calculation of the profitability:

Name Quantity Volume Avg. Price Illegal? Dangerous?
Oxygen 8 1 80 No No

Profitability[edit | edit source]

Considering that the station's 'garbage' output, Oxygen, is still worth 640 credits, this station's profitability is an average of 1,480 credits per cycle. However, if the Oxygen is allowed to accumulate in the station's cargo, then this station actually loses 260 credits per cycle. In fact, in an optimal scenario (no wasted cycles due to cargo/supply issues), this station's return-on-investment per cycle is 0.000542 credits, which is one of the highest in the game and higher than many high-tech factories.

Given that randomized traders may not be sufficient to clear the station of it's (otherwise perfectly usable) 'garbage', this station is not profitable without additional support. It is therefore only recommended to build this station if you have the ability to support it with trade routes and supply chains.

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