Plant Farm

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General Overview[edit | edit source]

This facility produces plants, which are used by Biotopes.

Station Manufacturing Process[edit | edit source]

Plants are not used in any manufacturing processes.

Construction[edit | edit source]

Cost to produce: 2,730,000 credits.

Production[edit | edit source]

This factory produces the following resources per cycle:

Name Quantity Volume Avg. Price Illegal? Dangerous?
Plants 60 0,5 14 No No

Production Materials[edit | edit source]

This factory requires the following resources to complete a cycle:

Name Quantity Volume Avg. Price Illegal? Dangerous? Sold By
Energy Cell 6 0,5 50 No No Solar Power Plant
Water 30 1 20 No No Ice Mine, Water Collector

Garbage[edit | edit source]

The following resources are a byproduct of the manufacturing process and therefore not included in the calculation of the profitability:

Name Quantity Volume Avg. Price Illegal? Dangerous?
Oxygen 6 1 80 No No

Profitability[edit | edit source]

Considering that the station's 'garbage' output, Oxygen, is still worth 840 credits, this station's profitability is an average of 420 credits per cycle. However, if the Oxygen is allowed to accumulate in the station's cargo, then this station actually loses 60 credits per cycle.

Given that randomized traders may not be sufficient to clear the station of it's (otherwise perfectly usable) 'garbage', this station is not profitable without additional support. It is therefore only recommended to build this station if you have the ability to support it with trade routes and supply chains.


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