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This example adds new chat commands to the game and shows how to register regular updates specific to mods on the server.


This mod adds new chat commands to the game: /mods and /outdatedmods, represented by 2 files in data/scripts/commands/. It also shows how to use the main.lua file to have mod-specific update calls.

  • /mods lists all mods that are currently running on the server.
  • /outdatedmods lists all mods that are outdated, ie. a newer version is available in the steam workshop.

In the main.lua file, it regularly prints a message to the chat when mods are outdated on the server.


  • serverSideOnly = false This mod would be server-only, if it wasn't for some localization files that have to be present on the client to translate.
  • clientSideOnly = false Client side only is impossible, since it uses chat commands that must run on the server.
  • saveGameAltering = false The mod doesn't add any new scripts or assets to the game, so it doesn't alter save games in a way that they might become corrupted once the mod is no longer active.


In the data/localization/ folder you can find an example for a German localization of texts that appear in the mod.

Workshop Link[]

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