Construction[ | ]
Cost to produce: 22,903,500 credits.
Production[ | ]
This factory produces the following resources per cycle:
Name | Quantity | Volume | Avg. Price | Illegal? | Dangerous? |
---|---|---|---|---|---|
Gauss Rail | 2 | 2 | 7,437 | No | No |
Production Materials[ | ]
These factories require the following resources to complete a cycle:
Name | Quantity | Volume | Avg. Price | Sold By | Illegal? | Dangerous? |
---|---|---|---|---|---|---|
Energy Cell | 10 | 0.5 | 50 | Solar Power Plant | No | No |
Electro Magnet | 6 | 0.75 | 408 | Electro Magnet Factory | No | No |
Energy Tube | 2 | 1.5 | 2895 | Energy Tube Factory | No | No |
High Pressure Tube | 1 | 2 | 1981 | High Pressure Tube Factory | No | No |
Transformator | 1 | 0.2 | 209 | Transformator Factory | No | No |
Profitability[ | ]
This station's profitability is an average of 4,423 credits per cycle.
Production Chain[ | ]
This drawing depicts all the mines and factories (rectangles) and trade goods (ovals) needed to set up a player production chain for Gauss Rails.
The ovals in blue are trade goods that can't be manufactured by the player - they must be sourced throughout the galaxy at trading posts etc., or delivered by npc ships. The Blue ovals can now produced by the player.
The yellow ovals are trade good generated within the chain, but not used to produce Gauss Rails. These goods can be sold or used in other chains.