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Crew Quarters are arbitrary rooms for habitation and recreation of the Crew members on a Ship or Station. The more crew you want to have on your ship the more crew quarters you need, and if no sufficient space is provided, the morale of the crew will diminish continuously. Any ship and station has a base crew capacity of 4 by default and Crew Quarters is the only way to expand it. Crew capacity scales with volume so the larger the quarters the more crew it can accommodate. The material used does not affect the crew capacity.

Pre 2.0 you get 20/19 (about 1.052631…) crew members per 1000 m3 of crew quarters volume. Post 2.0 you get 10/19

Formula.[ | ]

The formula to calculate the crew capacity of a ship is:

<crew_capacity> = 4 + truncate(<total_volume_of_crew_quarters> * <crew_quarter_density>)
Some values.[ | ]

For cubes of each size:


Edge (10m) Volume (1000m3) Crew
1 1 1
2 8 8
2.5 15.625 16
3 27 28
3.5 42.9 45
4 64 67
4.5 91.1 95
5 125 131
5.5 166.4 175
6 216 227
6.5 274.6 289
7 343 361
7.5 421.9 444
8 512 539
16 4096 4311


This block has 2/3rds the mass and the same Durability as a normal block.

Blocks
Hull Block, Armor Block, Engine Block, Stone Block, Cargo Bay, Crew Quarters, Thruster, Framework, Hangar, Dock, Turret Rotation Lock, Shield Generator, Energy Container, Generator, Integrity Field Generator, Computer Core, Hyperspace Core, Solar Panel, Light Block, Glow Block, Glass Block, Reflector Block, Hologram Block, Gyro Array Block
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