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The Energy-To-Shield Converter is an installable Subsystem.

Statistics[ | ]

Energy-To-Shield Converters increase a craft's Shield Durability by a percentage value.
As a downside, they also decrease the craft's Generated Energy by a percentage value.

Permanently installing an Energy-To-Shield Converter increases its Shield Durability bonuses by 250%.
Multiple Energy-To-Shield Converters can be installed at once, increasing the bonuses additively.

Subsystem Statistics
Rarity Effects Price
Shield Durability Generated Energy
Legendary +36–68%
Exotic +32–58%
Exceptional +26–48%
Rare +20–38%
Uncommon +14–28%
Common +8–18%
Petty +2–8%

Naming Scheme[ | ]

The naming scheme for the Energy-To-Shield Converter is MK ${mark} Energy-To-Shield Converter.

  • ${mark} is the rarity of the upgrade converted to Roman numerals (e.g. Petty → I, Legendary → VII).

Example: MK VI Energy-To-Shield Converter

Battery Booster Battery Booster
Object Detector Object Detector
Cargo Extension Cargo Extension
Energy-To-Shield Converter Energy-To-Shield Converter
Engine Booster Engine Booster
Generator Subsystem Generator Subsystem
Trading Subsystem Trading Subsystem
Mining Subsystem Mining Subsystem
Hyperspace Booster Hyperspace Booster
Radar Booster Radar Booster
Scanner Booster Scanner Booster
Shield Booster Shield Booster
Shield Ionizer Shield Ionizer
Stabilizing Mainframe Wiring Stabilizing Mainframe Wiring
Tractor Beam Upgrade Tractor Beam Upgrade
Turret Control Subsystems Turret Control Subsystems
Velocity Security Control Bypass Velocity Security Control Bypass
Xsotan Artifacts Xsotan Artifacts
Internal Defense Weapons System Internal Defense Weapons System
Hydra Subsystem Hydra Subsystem
Shield Reinforcer Shield Reinforcer
Transporter Software Transporter Software
Hull Polarizer Hull Polarizer

References[ | ]

  1. data\scripts\systems\energytoshieldconverter.lua