RedScourge (talk | contribs) m (removed hyperspace cooldown time column as it scales non-linearly with increasing mass, move table preamble text with table title line) |
RedScourge (talk | contribs) m (removed N/A table rows for naonite, xanion, avorion, add sentence explaining they cannot be used as armor blocks) |
||
Line 2: | Line 2: | ||
There are angled variants of the armor block, namely Corners and Edges. |
There are angled variants of the armor block, namely Corners and Edges. |
||
+ | |||
+ | Also note that there are no armor blocks available for Naonite, Xanion, or Avorion. |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
Line 22: | Line 24: | ||
| 400 |
| 400 |
||
| 0.45 |
| 0.45 |
||
− | |- |
||
− | | Naonite |
||
− | | N/A |
||
− | | N/A |
||
− | | N/A |
||
− | | N/A |
||
|- |
|- |
||
| Trinium |
| Trinium |
||
Line 34: | Line 30: | ||
| 280 |
| 280 |
||
| 1.45 |
| 1.45 |
||
− | |- |
||
− | | Xanion |
||
− | | N/A |
||
− | | N/A |
||
− | | N/A |
||
− | | N/A |
||
|- |
|- |
||
| Ogonite |
| Ogonite |
Revision as of 05:13, 17 February 2019
Armor blocks is a main physical defense for the ships and other space structures. While generally similar to conventional Hull blocks, Armor adds almost 4 times (3.75x) as much durability to the structure's total Hit Points, and can take just as much damage as individual blocks for the same volume. As such, it is the first method of protection available from Iron, further reinforced by Integrity Field Generators made with Titanium. It also provides an additional defensive factor against Railguns by preventing these weapons from dealing damage to the blocks protected by it. Armor blocks are 66% heavier, however, and a major contributor to mass inflation, so it should be used in moderation.
There are angled variants of the armor block, namely Corners and Edges.
Also note that there are no armor blocks available for Naonite, Xanion, or Avorion.
Material | Cost ($) | Hull (hp) | Mass (t) | Hull/Mass (hp/t) |
---|---|---|---|---|
Iron | 29.6296 | 120 | 680 | 0.18 |
Titanium | 40 | 180 | 400 | 0.45 |
Trinium | 40 | 405 | 280 | 1.45 |
Ogonite | 72.9 | 911 | 600 | 1.52 |
Avorion | N/A | N/A | N/A | N/A |
Note: Hyperspace cooldown time is proportional to mass, but scales non-linearly with added mass (roughly 0.004 sct/t at standard 2x2x2 block size masses)