This station produces particle accelerators. These devices are used for scientific purposes, and may be sold to research stations.
Cost to produce: 435,550,500 credits.
This factory produces the following resources per cycle:
These factories require the following resources to complete a cycle:
|Name||Quantity||Volume||Avg. Price||Sold By||Illegal?||Dangerous?|
|Plasma Cell||3||0.25||150||Plasma Cell Factory||No||No|
|Fusion Generator||3||2.5||35,468||Fusion Generator Factory||No||No|
|Energy Tube||6||1.5||2,761||Energy Tube Factory||No||No|
|High Pressure Tube||6||2||1,981||High Pressure Tube Factory||No||No|
|Gauss Rail||9||2||7,437||Gauss Rail Factory||No||No|
It needs 200690 production capacity to achieve minimum cycle duration of 15 second. Any extra production capacity is wasted.
This station's profitability is an average of 96,789 credits per cycle and its return-on-investment per cycle is 0.000222 credits.
The Accelerator has the highest profit per cycle of any factory in the base game (as of 1.3.6). Due to its high cost, its ROI/cycle is not particularly high, being beaten by several other High-Tech factories and even a few Advanced factories. This makes it a poor choice for anyone except for players in the late-game who have ample resources. In its best performance (fully-upgraded with enough production to reach the 15 second cycle minimum, and no wasted time due to missing input goods or an excess of output products), it can generate 2,322,936 credits per minute of income. Reaching this point will require a large investment and a great deal of support in the form of supply-chain freighters and a vast network of cooperating stations, including several Research Stations to consume its product.